{"id":33,"date":"2016-12-28T21:19:55","date_gmt":"2016-12-28T21:19:55","guid":{"rendered":"https:\/\/www.eternalevil.de\/?p=33"},"modified":"2016-12-28T21:22:53","modified_gmt":"2016-12-28T21:22:53","slug":"a-game-of-sticks","status":"publish","type":"post","link":"https:\/\/www.eternalevil.de\/index.php\/2016\/12\/28\/a-game-of-sticks\/","title":{"rendered":"A Game of Sticks"},"content":{"rendered":"<p>Once more the web has come up with a fun game amongst bloggers. This time, asking several questions about our most favourite hobby. I got my stick from <a href=\"http:\/\/www.okerworld.de\/blog\/2016\/12\/charakter-kann-man-das-essen\/\">Gisi<\/a>. Faithfully translated by yours truly.<\/p>\n<p><em>What is more important to you, a world which is easy to play in or the story the roleplaying game tells (no matter whether it\u2019s digital or pen&amp;paper)?<\/em><\/p>\n<p>At least we start off easy. Thanks.<\/p>\n<p>I prefer story to setting. That choice is the same time and time again. Do I have low standards? Possibly. But I\u2019m also prone to ignore most parts of the lore until I\u2019m presented with them during the story. And with \u201cstory\u201d I mean things my characters actually go through as opposed to being confronted with tidbits of lore during game quests.<\/p>\n<p>Sometimes that gets me in trouble because I find out about some details in my character history that really shouldn\u2019t be possible. I guess I annoy the hell out of some of the lore-loving folks out there. For which I\u2019m sorry. Truth of the matter is, though, that what I described above is the only way for me to remember the lore at all.<\/p>\n<p><em>Which of your characters is most like you and why?<\/em><\/p>\n<p>There\u2019s really no single answer to this. I\u2019m like all of them. And none. Because they\u2019re all aspects of me. So I guess I\u2019ll just give two examples and hope they\u2019ll serve.<\/p>\n<p>Nate: Smart guy, often appears childish and very often misunderstood. Seen as arrogant, too witty and what have you. Quite a few of my closest friends report that when they first got to know me they thought of me as rather arrogant. I\u2019ve been told by my family repeatedly that I\u2019m too sharp-tongued around them.<\/p>\n<p>Alejandro: Whatever happens, this guy seems secure in what he says and does, no matter whether that\u2019s actually the case or not. He also has the ability to gather people around him who believe in him. Looking at my circle of friends I feel I am gifted the same way. And as for seeming secure? Fake it till you make it, I guess. Seems to work pretty well in real life.<\/p>\n<p><em>Which character is least like you and why?<\/em><\/p>\n<p>Cinlir: Don\u2019t get me wrong. I love that guy. But he\u2019s not exactly the sharpest knife in the drawer. On top of that, he\u2019s also very dominant, very demanding and cares little for the opinion of others. He does have many virtues and I do think he\u2019s a good character as well as a good man. But not quite the type of man I\u2019d want to be.<\/p>\n<p><em>What type of character do you prefer? Are you the team leader, the follower, the lone wolf or something else entirely?<\/em><\/p>\n<p>Wolf! \u2026 Not true though. No matter what I try, I usually end up with one type or another of a leader archetype. I\u2019ve tried to break that trend every once in a while, but it\u2019s still what I eventually end up with.<\/p>\n<p><em>How do you create a LARP character?<\/em><\/p>\n<p>Usually I see a movie, read a book or something and then I think of one of the characters I\u2019d kind of like to play once. Then I start taking that concept, pick it apart, add my own ideas and shake it up a lot. A lot! And a name. The name usually does a lot to change the concept I had in mind. A good thing, because I don\u2019t want to end up playing exactly that guy from that movie. I do want to make them my own.<\/p>\n<p><em>Has any of your characters ever died in the game? If so, which was the most notable demise?<\/em><\/p>\n<p>Several actually. None in any LARP though, which is probably good for now.<\/p>\n<p>The most notable thing was Alejandro\u2019s death &#8211; not because of said death being particularly dramatic, but rather because of how people mourned for him. Just thinking of that makes me sad as much as it makes me proud.<\/p>\n<p><em>Which scene with which character still absolutely has to be told \/ played?<\/em><\/p>\n<p>There\u2019s really nothing special I have in mind. What I do feel is that there\u2019s no character yet that I\u2019ve played to the point where I\u2019d say his story is over. And I\u2019d really love for that to happen at some point. To finish telling that one story.<\/p>\n<p><em>Which character from a book, movie, MMO would you like to embody once?<\/em><\/p>\n<p>Captain Malcolm Reynolds. Yes, I\u2019m a simple creature like that. You didn\u2019t ask why, so I\u2019m not going to tell. \ud83d\ude09<\/p>\n<p><em>What does the perfect game world look like to you?<\/em><\/p>\n<p>It will have horses and wolves, dragons, wings, emotes and allow for me to adjust the UI in every way imaginable, especially concerning text size. As far as mechanics are concerned, it will be simple. Things will look cool. Sound would have to be remarkable. And it needs a good story that\u2019ll surprise me. \u2026 But that\u2019s really likely to change every couple of days, folks. Priorities change over and over again.<\/p>\n<p><em>Is there a point for you at which a character is \u201cfinished\u201d and no further development is to be expected?<\/em><\/p>\n<p>Simply put: No. Which is why I find it so hard to come around to what I said in question 7. I\u2019m pretty sure I\u2019ll never reach that point. Most of the time I don\u2019t think I want to.<\/p>\n<p><em>Which character you met while roleplaying (PC or NPC) commands your respect?<\/em><\/p>\n<p>PCs &#8211; several really. People who play characters who are happy to stand around, guarding someone. Not because they\u2019re too lazy to spark a good story themselves or because they think it\u2019s their obligation as a GM or NPC, but because they decided to play a role that would sometimes have them do something boring or a chore they dislike &#8211; and they still do it, just to let the rest shine a little brighter.<\/p>\n<p>Wow\u2026 Considering how much I love writing, I really suck at those things. Huh. Alas, here be my eleven questions. And the stick goes to anyone who can find it. \ud83d\ude09 Seeing as I just started.<\/p>\n<ol>\n<li>Describe the concept you found hardest to play up to now?<\/li>\n<li>Have you ever created your own setting? If so, which? If not &#8211; what would you most like to come up with?<\/li>\n<li>What character really scared you and why?<\/li>\n<li>Is there any character you are embarrassed about? Why?<\/li>\n<li>What character are you most proud of and why?<\/li>\n<li>Describe your perfect game evening.<\/li>\n<li>What character of another player would you most love to have come up with yourself?<\/li>\n<li>What concept would you refuse to play and why?<\/li>\n<li>Do you prefer playing with a group of people you know or is it more favourable to team up with new folks?<\/li>\n<li>Is there a setting you utterly dislike?<\/li>\n<li>If you could wish for one thing in gaming society to change (and that would actually happen, just because you wished it), what would that change be?<\/li>\n<\/ol>\n<p>Now, guys &#8211; fetch!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Once more the web has come up with a fun game amongst bloggers. This time, asking several questions about our most favourite hobby. I got my stick from Gisi. Faithfully translated by yours truly. What is more important to you, a world which is easy to play in or the story the roleplaying game tells &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/www.eternalevil.de\/index.php\/2016\/12\/28\/a-game-of-sticks\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;A Game of Sticks&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-33","post","type-post","status-publish","format-standard","hentry","category-roleplaying"],"_links":{"self":[{"href":"https:\/\/www.eternalevil.de\/index.php\/wp-json\/wp\/v2\/posts\/33","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.eternalevil.de\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.eternalevil.de\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.eternalevil.de\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.eternalevil.de\/index.php\/wp-json\/wp\/v2\/comments?post=33"}],"version-history":[{"count":3,"href":"https:\/\/www.eternalevil.de\/index.php\/wp-json\/wp\/v2\/posts\/33\/revisions"}],"predecessor-version":[{"id":36,"href":"https:\/\/www.eternalevil.de\/index.php\/wp-json\/wp\/v2\/posts\/33\/revisions\/36"}],"wp:attachment":[{"href":"https:\/\/www.eternalevil.de\/index.php\/wp-json\/wp\/v2\/media?parent=33"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.eternalevil.de\/index.php\/wp-json\/wp\/v2\/categories?post=33"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.eternalevil.de\/index.php\/wp-json\/wp\/v2\/tags?post=33"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}